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CREATIVE ARTIST, POLYVALENT DEVELOPER, MOTION & SOUND DESIGNER

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Project #1

Pile Plume

Virtual Reality Video Game

October 2017
Presentation

Pile Plume

Virtual Reality Video Game

Presentation

Video Game in Virtual Reality, made in 40 hours, during the Virtual Game Jam 2017.
The goal of the event was to make a simple but innovative video game in virtual reality, using a HTC Vive, and in a very short time, by a team of five.
We took advantage of everyone's skills and performed at our very best to produce a playable experience with the maximum of features.

I personnaly took care of sound design, music composition and features development.

Download.

Date

20th October 2017 - 22th October 2017

Group

5 members

Role

Developer, sound designer, songwriter

Technologies

Unity, C#

Presentation
Gameplay

Pile Plume allows you to take the place of a sad pigeon, bullied by the humans for too long. What you want is revenge. For this purpose, you take to the air with a powerful rocket launcher, eager to fight. Your goal is to shoot at the maximum of persons in the map.

You control your pigeon with the Vive's controllers. Your character move forward on its own, depending of the point you look at. Spread your arms to get a balanced position. Raise them to gain altitude, and lower them to lose some.
Actuate the left controller to initialize the aiming, which only depends of the point you look at; then, you can actuate the right controller to shoot.

Also be careful ! If you stay close to the ground too long, the town's cat might eat you alive. And try to avoid the malus bubbles scattered along the map as they cause you perceptual disabilities.

Visuals
Video

project#2Edgar

Project #2

Edgar

interactive experience

20162017
Presentation

Edgar

Interactive experience

Presentation

WebGL project using threeJs library, widely influenced by the interactive story and experiment I N S P I R I T by Unboring. What we wanted to do was to create a real experience and a poetic game thanks to the possibilities of this particular library and virtual reality.
The game can be played with a simple mouse, a smartphone or a cardboard.

Give it a try !

Date

October 2016 - February 2017

Group

4 members

Role

Developer, sound designer, songwriter

Technologies

Javascript, WebGL, ThreeJS

Visuals

project#3La FabriQ

Project #3

La FabriQ

Professional music project

2014now
Presentation

La FabriQ

Professional music project

Presentation

Personal and professional music project.
Musical production and sound design for every types of work & mood – commercial or artistics video, interactives experiences or games, professionals or not.
At the same time, i'm working on my own music electro-rock based project.

Date

2014 - now

Styles

Electro, Rock, Fusion, Glitch, Rap, Trip-Hop

Links

Soundcloud

Sound composition
Videos
Algorithmic composition
Algorithmic composition

During my last internship at The Vibrant Project, i had the mission to create a specific sound design for the place Le Collatéral, a guest-house located in an ancient basilica in the city of Arles.
I took inspiration from Brian Eno, a well-known musician, who uses procedural music to create striking and gripping ambient pieces.

Listen to an extract.

Date

July 2017

Soft

Ableton Live, Max For Live, Absynth

project#4Le Magasin d'Organes

Project #4

Le Magasin d'Organes

3D video production

November 2016March 2017
Presentation

Le Magasin d'Organes

3D video production

Presentation

Video production using Houdini, a procedural 3D animation and special effects tools for film, broadcast, entertainment and visualization production. We had to benefit from the specificites of the software to produce a unique and personal video.

We chose to tell the story of a young man, who first came in the organs's shop to buy a simple mustache, but eventually buy everything he find, turning him into a kind of monster. Houdini is mainly used to produce a large number of alternative bodies part whose aspect are sometimes organic, sometimes realistic and sometimes surprising.

Date

November 2016 - March 2017

Group

2 members

Tool

Houdini

Graphics research
Animatic
Final result & breakdown

project#5Capture La Mac

Project #5

Capture La MAC

iPad Application

September 2015May 2016
Presentation

Capture La MAC

iPad Application

Presentation

Capture la Mac is an iPad application developed for he Maison des Arts de Créteil.
The goal was to bring the lights on the differents performing and visual arts to the youngest. For this, we worked on the specific link between the real and the imaginary by developing a recreational and immersive application using the latest emerging technologies.
Thanks to indoor geolocalisation, two teams have to explore the theater and capture points. For this, they have to answers several questions and complete mini-games. They win when all the points has been visited.

Date

September 2015 - May 2016

Technologies

Swift, Objective-C, indoor Atlas API

Video presentation
Screenshots

project#6Thomas was a piment d'espelette

Project #6

Thomas was a piment d'espelette

2D platform game

February 2015May 2015
Presentation

Thomas was a piment d'espelette

2D platform game

Presentation

2D Platform game inspired from "Thomas was not alone" by Mike Bithell and realised in C and SDL.
In this game, the player has to achieve the different levels by leading his characters to each of their specific checkpoints. The second aim is to find all the Espelette pepper hidden in the levels.
The game also propose an level editor tool, which allow the player to create his own levels with the assets created for the game.

Download

Date

February 2015 - May 2015

Group

2 members

technologies

C, SDL

Screenshots

project#7Graphics Content

Project #7

Graphics content

Motion design, FX, 3D modelisation

February 2015September 2017
Presentation

Graphics content

Motion design, FX, 3D modelisation

Presentation

This page features a small part of the visual contents i realized during my latter years.
It contains graphics creations, short movies, typographic works and photography, made in my free-time or for my studies, alone or in a group.

Vibrant project
Vibrant Project

Sample of graphics creations, realized during my last internship at Vibrant Project.
They have been designed to be used with two specific installations in Le Collateral (a guest room in the city of Arles), whose role were to create a unique mood and ambiance in the place. The main goal here was to develop something very subtle and discreet, with a lot of detail and grain.

Date

April 2017 - August 2017

Softs

Adobe After Effect, Cinema 4D

Geometric
Geometric

A brief presenting a serie of photography, performed on a them we have chosen, the geometry.
We had to produce severals shots corresponding to five differents subjects, and then to link them using specific texts and layouts.

Download

Date

February 2016 - April 2016

Group

6 members

5cm Nord Nord Est
5cm Nord Nord Est

A short movie on the subject of power and its responsabilities.
It tells the story of two teenagers who find a magic notebook, which grant them strange telekinesis abilities.

Date

December 2015

Group

5 members

Role

Writing, acting, realisation, sound composition

Portal Gun Commercial
Portal Gun Commercial Ad

We had to make a commercial ad using After Effects, on a free subject. So we choose the Portal Gun, because everyone would

Date

April 2015

Group

2 members

Want to know more ?About Me

About me
  • experiences
  • skills
  • interests
  • contact
  • resume
Artist Developer at Vibrant Project2017

Development & maintenance of interactive installations. Artistic content production.

JQuery, PHP, motion design, visual effects, 3D modelisation & printing, sound design.

Casual worker for the CVV.2016 - 2017

Production of a new version of the website's MOOC catalogue (front & backoffice). Design of population and health development's MOOC.

HTML, CSS, PHP, JQuery, After Effects, motion design, FX.

Audiovisual engineer at CVV.2016

3 month internship. Audiovisual works : production of MOOCs.

Video montage & editing, captation, FX, motion design, music composition.

Developer at Ethic Etapes.2014

3 month internship. Full website project. Project Management, graphical design, web development (front and back).

HTML / CSS, PHP, Javascript.

MOOC : Massive Open Online Course.
CVV : Centre Virchow Villermé.
    Programming
  • C,
  • C++,
  • C#,
  • Swift,
  • Java
  • .
    Web
  • HTML,
  • CSS,
  • PHP,
  • Javascript,
  • JQuery,
  • ThreeJS,
  • WebGL,
  • NodeJS,
  • VueJS,
  • Python
  • .
    Visual
  • Unity,
  • TouchDesigner,
  • 3DS Max,
  • Cinema 4D,
  • Blender,
  • Houdini
  • .
    Music
  • Composition,
  • Mixing,
  • Sound Design,
  • Ableton Live,
  • Cubase,
  • Pro Tools,
  • MAO,
  • Guitar,
  • Bass,
  • Piano,
  • Synthesizer,
    Cinema
  • Premiere,
  • After Effects,
  • Audition,
  • Video recording,
  • Video montage
  • Motion design
  • Sound Editing
  • Writing
  • .

Passionate about music, i have a particular interest in sound and composition since my childhood.
Curious about a lot of music styles and instruments, i have experienced in many fields with many tools. What interests me most is the search of evolutives sound and tones, based on complexes et destructurated rythms.

InfluencesRage Against The Machine, Quarashi, Fumuj, Stupeflip, Opiuo, The Subs, Aphex Twin, Ez3kiel, and many more.

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I'm also very interested in cinema. What i like about it is how it can brings you intense feelings and makes you think about precise subjets, by using a range of process, from the image to the sound.
Due to my love for sound design, i'm really glad to put a beautiful image and a rousing music together in order to create a very specific ambiance.

InfluencesDavid Lynch, Tim Burton, Tarantino, Christopher Nolan, David Fincher Nicolas Winding Refn.

I am currently looking for a job as a polyvalent developer, specialized in artistic and interactive experiences. But I can also work for you for any job related to motion or sound design.

If you have any mission that fits my skills, or if you juste want to chat, feel free to contact me.
You can also find me on Linkedin, Facebook, Soundcloud and Youtube.